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GobboVersus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4 | 3.900 | 3.900 |
Gameplay | #5 | 4.200 | 4.200 |
Overall | #6 | 3.760 | 3.760 |
Theme | #6 | 3.700 | 3.700 |
Visuals | #8 | 3.900 | 3.900 |
Sound Design | #9 | 3.100 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What 3rd party assets did you use?
Hovl Studios RPG Vfx for some of the potion Vfx - https://assetstore.unity.com/packages/vfx/particles/spells/rpg-vfx-bundle-133704
Multiplayer framework (but not the net code) was reused
Player basemesh was reused before alteration
Free sounds from free sound.org
Character animations from Mixamo
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Comments
Played with a controller and had a blast. Glad I could play during the presentation because jumping around was great. Some annoyances were having to re-mix potions on repeated use, and not really knowing what each mix did at first, however, the second issue can just be fixed with game knowledge and experience. Super fun and technically impressive though. Great job :DD
Also great sounds lol
thanks!
I wish I could have played it more, the mouse sensativity it a little strong and it doesn't work with a switch controller ):
I did watch my friend play it who has an xbox controller, looks like it would be a lot of fun with friends.
Protip, use the following username while playing:
<size=200>Huge Name
yeah we added keyboard and mouse as an afterthought haha, it's really meant to be played with an b Xbox controller