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A jam submission

Final agonyView game page

This is a test of combat mechanics of an enemy and the player among others.
Submitted by DiGames — 1 day, 15 hours before the deadline
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Final agony's itch.io page

Results

CriteriaRankScore*Raw Score
Jolt Factor (originality)#12.5002.500
Game Mechanics#12.5002.500
Use of Theme#23.0003.000
Overall#22.6672.667

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

The areas have a cool look here! Adding on to what Digi-Jam said, I think some sort of intro screen to guide the player, telling them the goal and controls and how to re spawn would be helpful. I did have a bit of fun running from the zombies

Host

I didn't get any zombies. Guess I'll have to go zombie hunting!

Host

You have definitely got a good start on your aesthetic here, and we like that you are testing the game as you develop it! The player's movement is a bit unnerving, but it gives him a bit of a dystopian zombie feel, so you might want to capitalize on that moving forward?

I did not see any enemy, and I am not sure how to test the weapon or combat mechanics as mentioned. Also it would be good if your instructions included a way to exit the game.

Thanks for bringing this game to our attention. We wish you the best and hope to follow your next steps!