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JS 48 - Episode 1
Hosted by
BoosterMedia
,
David Goemans
,
Tulip Engine
·
#js48
16
Entries
232
Ratings
Overview
Submissions
Results
Community
12
Screenshots
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New topic
11
Topics
Topic
Last post
Sticky
Winners
And the final judged results: 1. Super Quantam Mutants - xaviserrag 2. The Enchickening - hexagore 3. Dr. Monacle Loves...
started by
David Goemans
Oct 17, 2015
1
reply
886
views
Kurnic
Oct 17, 2015
Sticky
Prizes and results
Community : This is determined from the itch.io voting system. The first place in this category will receive a JScramble...
started by
David Goemans
Oct 15, 2015
3
replies
837
views
Brutiful Games
Oct 17, 2015
Sticky
Welcome to the Jam
Hi all! Welcome to the first edition of JS 48. Over the weekend myself and a few other Html5 developers will be around t...
started by
David Goemans
Sep 23, 2015
7
replies
761
views
Benno Daenen
Oct 12, 2015
Sticky
List of known engines that are allowed
Recommended: Phaser Tulip Construct2 Allowed: Three.js Unity 3D (WebGL Export only) Unreal (WebGL Export only) ImpactJS...
started by
David Goemans
Oct 04, 2015
2
replies
482
views
Letmethink
Oct 10, 2015
Request for feedback
Hi everyone, First off, my colleague and I are glad we decided to join this game jam (our first!). We had a lot of fun d...
started by
Benno Daenen
Oct 17, 2015
2
replies
335
views
Benno Daenen
Oct 17, 2015
[PROGRESS] OutCloned
My entry is starting quite late. I don't know if I have enough time to really make something worthwhile, but I'm enterin...
started by
mmcfarland
Oct 11, 2015
4
replies
372
views
David Goemans
Oct 13, 2015
Rules clarification
Sounds fun. Any guidance around asset sourcing? I've done the Ludum Dare 48 compo a few times and they're pretty specifi...
started by
Docjekyll
Oct 01, 2015
7
replies
492
views
Brutiful Games
Oct 12, 2015
[PROGRESS] Docjekyll
I'll post progress here. I've currently decided on a concept for the game and the engine I'm going to use (phaser.io). B...
started by
Docjekyll
Oct 09, 2015
5
replies
463
views
David Goemans
Oct 12, 2015
[Continued?] Civil Growth
Kinda wanted to go heads deep into this but from the 48 hours I would end up with half of it cause of work. Think I'd on...
started by
PSPiso
Oct 10, 2015
2
replies
382
views
PSPiso
Oct 10, 2015
[PROGRESS] Final Faser
Greetings from Portugal! We will be posting our progress in this thread. Let's make some awesome game!
started by
exe_cutable
Oct 09, 2015
1
reply
491
views
exe_cutable
Oct 10, 2015
Browser Compatibility
I'm assuming the more browsers you can support the better.. But is it okay to ignore Internet Explorer? :p I'll be tryin...
started by
hexagore
Oct 09, 2015
1
reply
330
views
David Goemans
Oct 09, 2015