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A jam submission

Subject 48View game page

Entry for Judica Me Game Jam 2023 #JudicaMeJam
Submitted by Dunking Dog Games (@dunkingdoggames) — 1 day, 5 hours before the deadline
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Subject 48's itch.io page

Results

CriteriaRankScore*Raw Score
Game Feel#14.3754.375
Core Mechanic#24.1254.125
Sound#23.8753.875
Visuals#24.0004.000
Overall#24.0004.000
Theme#33.6253.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Your game is incredible; I liked it a lot. I would have liked there to be checkpoints in the game, but I understand that it's part of the challenge. Great job!

Developer(+1)

Thanks for the kind feedback! Good feedback. I actually thought about this too, but ran out of time...

Best, Matt

Submitted(+1)

Liked everything about this game especially the shader work. One of the best submissions!

Developer(+1)

Thanks for playing the game and the kind comment! Best, Matt

Submitted(+1)

Core Mechanic -> A little simplistic, but satisfying. Once a lot of antimatter balls started appearing it honestly felt a bit like a bullet heaven game (which I enjoy). Would be nice to have checkpoints, though.

Game Feel -> The controls were pretty fluid. Would be nice if the mouse had just a bit more sensitivity, but overall this felt really good to play.

Visuals -> I love glows and bloom, and the particles on the balls were a nice touch! Would be nice if the walls had a little more going on (perhaps a dark or reflective texture) to create more visual contrast, or if the balls were a more dangerous-looking color, but overall it's pretty good!

Sound -> Minimalistic, but the ball sounds are SO satisfying and the ambience sound adds a nice mood. Not sure the AI voice was working for me.

Theme -> The chain reactions are really cool! I think this is definitely a good premise, it just needs to fulfill its potential a little more.

Developer

Thanks for the great feedback. Regarding the voice, I'm not sure either 😂 Was a first timer for me, lots of ways to improve on.  Thanks for playing the game!

Submitted(+1)

Core Mechanic: The gameplay was scary, but in a fun way. Accidentally offing myself in the starting chamber was a nice introduction for what was to come, as was the robot voice and general aesthetic. The slow escalation in chaos and fear was a strong element as well.

Game Feel: The movement was smooth and fluid (aside from the platforming section at the end), shooting felt nice, and dying was jarring and painful.

Visuals: The visuals being reminiscent of Portal made it very easy to understand what the game was all about. The grayscale environment with dark, shadowy lighting and skybox were ominous. The glowy colorful targets and b alls made them stand out from the rest of the environment and also from each other.

Sound: Never has a xylophone hit been so terrifying; hiding in the bunker in the last puzzle was harrowing like a war movie.

Theme: The chain reactions were a cool aspect, but it didn't happen super consistently. Several times I would lob a shot at a yellow ball and it didn't even destroy any others in the room.

Developer

Thanks for playing the game, great feedback, highly appreciated. Best, Matt

Submitted(+1)

A great game that fits the theme perfectly!

Developer

Thanks for playing my game and the kind feedback! Best, Matt