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๐งโโ๏ธ Zombieland's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Interpretation | #13 | 3.608 | 3.857 |
Visual/Audio Design | #14 | 3.608 | 3.857 |
Fun | #18 | 3.207 | 3.429 |
Overall | #18 | 3.180 | 3.400 |
Polish | #20 | 3.341 | 3.571 |
Innovation | #43 | 2.138 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What new engine or tool(s) did you use?
Godot
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Comments
I had fun playing this! I was cracking up at the voicelines as SFX haha. Saving people felt really rewarding. I finally got up to 500 coins for the other gun but couldn't find a merchant before dying. There was a pickup that I just couldn't figure out what it was used for. I live streamed the game if you want to see my reaction. Good job on the submission! Felt pretty polished with potential for more.
Com certeza o auge desse jogo foram os efeitos sonoros
Fun game! Pew pew pew PLIM! pew pew PLIM! PLIM!
I just thought the projectiles are slow, you can outrun your bullets
Nice game! I'd have made the npcs not collide with the player, the player / enemy bullets different colors, and the coins appear beneath the zombies and players, the raw number of them obscures everything- no lag though :D