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Noisiju's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio (Does not apply for Physical Games) | #19 | 3.305 | 3.875 |
Visuals | #26 | 2.985 | 3.500 |
Originality | #26 | 2.985 | 3.500 |
Overall | #28 | 2.665 | 3.125 |
Fun Factor | #29 | 2.239 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
videogame
Was your game made solo or in a team?
Teamwork, Animanoir - Programming Skarmuse - Art
Did you use any third party assets, if yes what assets did you use?
No
Did you use choose from one of the optional secondary themes?
Small
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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Comments
This was so much fun! Jamming and saving the world go so well together. I also have to compliment for the visual aesthetics and the use of Godot for 3D! One thing leaving me bothered was that one statue in a corner of the map that couldn’t be destroyed. Is it supposed to be like that?
The evolving music and ability to make the kaiju dance were the highlights of this game for me. I really like the low-poly aesthetic too!
Good music and fun emotes! I do wish it had some kind of ending though.
I really liked the music and the look of this one, it was lovely!
my 3 year old loved this! Especially the music
Visually compelling and the music is great!
Hearing the music evolve compelled me to smash more buildings, but after a certain point the music stopped evolving, and nothing special happened after all the buildings were smashed.
A unique experience, well done :)
Dancing is the best feature of this game)