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Zilla v Mothmom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #24 | 3.125 | 3.125 |
Visuals | #34 | 3.000 | 3.000 |
Overall | #42 | 2.375 | 2.375 |
Fun Factor | #45 | 1.875 | 1.875 |
Audio (Does not apply for Physical Games) | #54 | 1.375 | 1.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
Not Applicable
Did you choose from one (or more) of the optional secondary themes?
Yes
Does your game contain 18+ content (Nudity, Gore, Language)?
Not Applicable
Was this game made within the jam's development period?
Yes
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Comments
This is neat, I ended up micromanaging a bunch of helicopters and had some fun trying to keep them swarmed around zilla. It was a little unclear if i was accomplishing anything though, sometimes it feels like I'm not sure if I'm supposed to be hurting zilla or only guiding him to the lamp things, and I haven't got the faintest idea what happened to mothmon :<
I think it's pretty cool tho :>
The visuals and design is nice, but unfortunately I couldn't beat the first level.
I couldn't get past the first level. A tank kept shooting Zilla offscreen and nothing was happening..
What I liked: consistent artstyle