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Zombohop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #64 | 3.217 | 3.217 |
Cursed (theme) | #68 | 2.696 | 2.696 |
Overall | #70 | 2.884 | 2.884 |
Concept (gameplay) | #76 | 2.739 | 2.739 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Neat platformer! I included it in my compilation video series of all of the games from the Kenney Jam, if you’d like to take a look. :)
the jump is wanky and you can glitch your hitbox to infinity jump, but in rest it's a solid game
I appreciate it! We couldn’t quite get the collision to behave and just decided to send it
it's understandable, it's a game jam after all
Not bad, the spikes in the castle level need to be changed though. It was frustrating because I felt like I had cleared the jump and the spikes would still insta-kill me and send me back to the start. Also just a friendly bit of advice when uploading a webGL build from unity to itch, in the itch project page unclick "fullscreen button" because unity puts one by default in the same spot so you end up with 2 overlapping fullscreen buttons in the bottom right corner of the game window. Overall, nice job though and especially not bad for your first game. Keep up the good work!
Noted! I appreciate the feedback, we couldn’t figure out how to get the collision to behave and kinda just said screw it and hit publish.
I’ll keep that in mind about webGL
nice game not bad :) indeed jumping and controls need a bit polish
we couldn’t quite get them down in the time frame but it won’t happen again!
pog
POG
You can just mash the spacebar and float through the levels.
Pog?!!?!?!?!
pog.
POG
pog??!
Pog?!?!
POG
POG
pog
POG
pog