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Cursed Mansion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cursed (theme) | #2 | 4.357 | 4.357 |
Overall | #10 | 3.929 | 3.929 |
Concept (gameplay) | #21 | 3.714 | 3.714 |
Presentation (visuals) | #31 | 3.714 | 3.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice concept! I included it in my compilation video series of all of the games from the Kenney Jam, if you’d like to take a look. :)
Great job! This is well put together overall. My UnCurser gun would occasionally stop making noise if I held the trigger down too long. Some of the games from this Jam have been too hard, but I think this one could use a difficulty bump to make it a bit more hectic/frantic when lots of furniture is coming to life at once.
This is a nice game in general, however for this specific jam this is really great. It masterfully uses the theme as a core mechanic and it also uses a lot of different Kenney assets in very harmonic way. Controls are smooth, gameplay is interesting. I felt like since some furniture does not move, it sometimes becomes good old "just point to every object in the game" kind of game because you're not sure which furniture is cursed if it stand still, but that is just towards the end of the level. I also liked that besides core gameplay mechanic you added keys and locks mechanic, that makes you go through level in a specific way and also gives you more sense of progression. Also, I'd love a bit faster difficulty progression. Overall great job!
Very nicely done! Reminds me of some old PS1 games. And now a bunch of furniture is in love with me???
haha Thanks a lot !
Cool concept, would love to see it developed a bit more too!
Yeah, It need a lot more polish :D
Thanks a lot ! I will try it for sure :)