This is a nice game in general, however for this specific jam this is really great. It masterfully uses the theme as a core mechanic and it also uses a lot of different Kenney assets in very harmonic way. Controls are smooth, gameplay is interesting. I felt like since some furniture does not move, it sometimes becomes good old "just point to every object in the game" kind of game because you're not sure which furniture is cursed if it stand still, but that is just towards the end of the level. I also liked that besides core gameplay mechanic you added keys and locks mechanic, that makes you go through level in a specific way and also gives you more sense of progression. Also, I'd love a bit faster difficulty progression. Overall great job!