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Curse of Curseville's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #130 | 2.261 | 3.750 |
Overall | #161 | 1.759 | 2.917 |
Concept (gameplay) | #165 | 1.658 | 2.750 |
Cursed (theme) | #170 | 1.357 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like the focus on mood and lighting, very cool
I really liked the level design and the mood of the game, it had the perfect amount of lighting, really well done :)
I was really pleased with the ambiance you managed to create here. The assets were used quite well to create an interesting level layout with nice lighting! I would liked to have seen some progression in difficulty, and maybe new player powers too. Are there waves after wave 5? It didn't progress to the next wave after that.
Nicely done! 😊
Thank you so much for the feed back. We wanted to increase difficulty with random curses at the start of each wave. Things like slower movement, darker scene, slow reload, etc. Due to our late start we were unable to complete it. Unfortunately, we did not notice the spawn issue after wave 5. Thank you for bringing it to our attention. At this time, we are unsure if we will continue on this project. It was our first time working together as a group and our current plan is to keep joining game jams in the hopes of growing our skills. Of course if there is more interest in the game we would be happy to return.
Cheers,
Devon
It's Kenney Jam not Kenny Jam :'(
R.I.P
All good! <3 Can't wait to play it.