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Kenney

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A member registered Feb 16, 2014 · View creator page →

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I'd recommend always verifying on my website that they're indeed made by me but GDevelop does come with (some) of my game assets and those are perfectly fine to use!

Find previous years here:

I've written a short article on how to improve the presentation of your game jam, it's a short 5-minute read and can really help make your submission stand out. You can find the article on my website!

Glad you're joining! (pretend you're joining if you're not joining) Here's a list of all the game assets that you can use in your Kenney Jam entry. As you know you have to use Kenney's game assets, except for audio and fonts which you can source from elsewhere - or create yourself.

  • Kenney Game Assets — All game assets available on the Kenney website, free
  • Kenney Game Assets — All game assets in the premium bundles, including characters
  • Patreon exclusives — Given away to Patreon supporters
  • Kenney Jam exclusives — Game assets that were previously given away

Unfortunately Asset Forge, Kenney Shape or Kenney Studio cannot be used to create assets, as this jam is specifically about pre-made game assets.

It's generally recommended to join this game jam solo but you're allowed to join or work as a team. If you don't have any team members yet, feel free to ask or reply to the users in this thread!

No worries! Thanks for fixing it and well done, this is a very good pack!

You're free to use my assets and pack them into a bigger set but I would absolutely appreciate credit, and you cannot license them CC-BY 4.0 as mine are CC0 licensed. Meaning you can't put a more restrictive license on them. Thanks!

Hey, no worries! The pink triangle means it's a block that's only available in the Deluxe version of Asset Forge

Would it be possible to hear a preview? Thank you!

(1 edit)

Awesome! Yeah it's vital when people want to use your content, without a license it basically means that it can't be used for any purpose.

I've shared your pack here!

Could you include a license with this, like CC-BY or CC0? Thank you!

While scaling, hold CTRL

CTRL + D works to duplicate blocks, it'll immediately create a copy in the same spot

You can adjust the size of the grid by changing the value in the upper left corner, models created using Asset Forge are compatible with nearly all game engines including Unity, Unreal Engine, Godot, Roblox and more. Not sure if you're facing a technical issue? Let me know and I'll try to help!

The material (MTL) file has no material, so it won't render in Asset Forge. You'll need to make sure a material is exported with your OBJ file.

Hey, can you share the OBJ and MTL file somewhere?

This has now been fixed in Asset Forge 2.4.1, sorry about this!

That's weird! Could you somehow share or send the file?

That option is already available in the configuration

I'm afraid no additional languages are planned, sorry!

Done, thanks for the video!

Unfortunately not, the game is only available in Dutch

Thanks!

Erg goed, mijn favoriet is RedCat maar AmsterDoom is ook erg leuk!

Very good, hopen dat spelers de instructies lezen en de game werkend krijgen! Game geeft echt wel Davilex vibes :)

Goed gewerkt!

Het ware verhaal achter A2 Racer & Davilex (deel 1)

Het ware verhaal achter A2 Racer & Davilex (deel 2)

Polderpioniers: Davilex

BeeldBreak Podcast #18 - Milan Pollé over Davilex, RedCat en A2 Racer

Control Gamelab #1 - Terugblik op A2 Racer met Davilex-alumnus Igor Frid

 

It depends on where the pivot point of your model is, that'll be the center of the block in Asset Forge

Textures aren't supported for custom blocks, they have to use materials with colors however not textures as UV maps are overwritten by Asset Forge

You'll have to disable any sort of compression or filtering in the engine you're importing the asset in. Hope that helps!

It's alright to ask here and there, it's absolutely not alright to spam literally every submission with a copy/pasted comment in a section which is meant for feedback and reviews. Sorry, it might seem harsh but I feel it's absolutely warranted in this case.