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Spin City's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #135 | 3.613 | 3.613 |
Overall | #192 | 3.043 | 3.043 |
Presentation (visuals) | #214 | 2.871 | 2.871 |
Concept (gameplay) | #227 | 2.645 | 2.645 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really cool idea and nice take on the Theme! Aside from some picking and collision bugs it was a really awesome game!
Thanks...the collision is a huge issue indeed. I wanted to disable the colliders when entering a tile, but didn't have time to do that last part (the colliders on many items have been halved, so they couldn't get in the way...but still...especially in the city it is terrible.
Liked the idea. It's a very cool concept. It could use a timer or something to add a little challenge on completing the levels.
The camera movements are a bit chaotic and too fast. made me a bit dizzy .^^
Appart from that, very good job :)
Thank you for calling it 'a bit', you could just say A lot. And yes, perhaps the timer is an idea...have been pondering over the way to reward the player.
cool take on the theme! camera movement is a little disorienting, but the overall puzzle aspect of it is really neat! Good work!
I'd appreciate if you could play/rate my game as well! :)
Yes, the camera is Cinemachine, but badly setup....aka little time. Thanks for the reply and time you took to try the game. Hope you made it into the castle. :D