Thanks ! :)
Szym
Creator of
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Nice entry !
A bit rought on the edges but the main gameplay is there and it works fine :)
Some feedbacks
The upgrade system was a bit confusing at first. wasn't sure if i was upgrading all at one or not and ended up clicking a bit everywhere bore realizing it was on price for all but only 1 upgrade.
Having to go back to the menu after each game then click on upgrade then play is a lot of step to replay. It would be more efficient to have the shop appear every time you die then have a replay/continue button to get right back into it.
All in all, it's a really decent entry. with some more polishing & QOL adjustement it could get really fun :)
Insanely good for a jam game !
Everything is on point ! Gameplay, visuals, juice, animations.
Very fun & just the right amount of challenging.
Only little feedback I can give is the control scheme felt a bit odd at first And I felt like LMB to move and RMB to shoot would have felt more more intuitive.
But apart from that it's, pretty much a perfect jam game. 5 stars all around. Great job !
Hope you expand on it after the jam.
That intro just looks incredible ! The whole visual design is great ! Great use of your color palette. You can hardly notice that there's only 4 colors in there.
The gameplay get repetive very fast and could use some variety in the number of minigames if you're planning to expand it after the jam.
Apart from that, really solid entry. Great job !
Very cool game ! I liked the concept & the visuals.
Tiny feedbacks :
It would be a good thing to be able to access the next level without having to use the mouse to click the button, since the mouse is not used anywhere else in the game.
Dashing to press the buttons is a very good idea but a bit fidgety. Several time I ended up being to close to a button before dashing and then button didn't press. making it so you can dash on the button even if youre standing right next to it would probably feel less punitive.
Apart from that, It's a really good game. Great job :)
Really cool & really challenging ! (maybe a little too challenging)
The controls take a little while to master but once you finally understand how fully to take advantage of the dash & walljumps it gets really satisfying to navigate.
The enemy felt a bit frustrating as they tend to really get in the way at the worst of time ^^' (but that might just be a skill issue on my part)
Overall a very cool game ! Great job :)
Cool entry but really hard.
Loved the visuals & how you managed to make the game very clear visually with only 4 colors !
Few feedbacks :
Got killed right away before I even had a chance to get a grasp on the controls ^^
Having a way easier first level with a slower turtle to allow players to get used to the controls would be a good thing if you're planning to update after the jam.
Also Respawning on top of the enemy and dying right away kinda felt unfair & frustrating & made me feel like there was no room for mistakes. (maybe setting the enemy back a little bit when you respawn would help so you have time to react)
Having the platform being a bit slippery if you land to cloose to the edge also felt unfair as it make the player think that he made it, only to slide out of the leaf & die ^^'
All in all the game is a bit frustrating but fun to play. & Great jobs on the visuals :)
Really cool entry ! Especially for a first jam !
Loved the sprites and the whole visuals of the game.
The controls were a bit surprising but super intuitive though not always coherent. In some levels the mouse would stop as soon as the cursor got out of the circle or would get stuck on a wall if not properly steered, and in other levels it would auto navigate perfectly to destination if you just put your cursor on a cheese.
No bug to report apart for some small collision issues (which is perfectly normal & to be espected in a jam :) )
You guys did a great jobs. Congrats !