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Party Rotations's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept (gameplay) | #260 | 2.417 | 2.417 |
Theme | #264 | 2.583 | 2.583 |
Overall | #280 | 2.361 | 2.361 |
Presentation (visuals) | #302 | 2.083 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really cool concept the grapics could have been improved abit but a cool sudo moba game
Thanks for the comment and thanks for playing!
The concept is cool, really liked it, but it could use a visual feedback of which character is selected.
I definitely agree, thanks for trying out the game!
Pretty good little game. It took me a little bit to figure out what to do but it is an interesting little battle game.
Thanks! I ran out of time to implement more enemies, sadly. Thanks for trying the game!
I love this concept but found it pretty hard to play - incorporating the move types into the game would have been neat, e.g. with icons on the QWER boxes or being able to hover to see details. You could even have a "start level" button between each one so you can read through all the moves and make a bit of a plan. Would love to see a fleshed out version!
Yeah the UI/UX needs a lot of work. Unfortunately, I underestimated how long it would take to implement 16 skills.
I am planning on fleshing out this idea more, and thanks for trying it out!
Good game but I find control to be more complex maybe I haven’t played League of Legends or Dota 2.. Though concept is good
I agree, I actually struggle with playing it too since there are no UI indicators. Thanks for trying the game!