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Scribb Rotation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept (gameplay) | #78 | 3.583 | 3.583 |
Overall | #92 | 3.667 | 3.667 |
Presentation (visuals) | #97 | 3.667 | 3.667 |
Theme | #116 | 3.750 | 3.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Despite the mechanics being a bit wonky, i had a blast. The wall-jump mechanic single-handedly made this game go from just being alright, to being very great. It was fun to try and search for parts of a level that could be skipped, at one point i skipped a whole layer from gaining massive velocity, it was great
That. Was. Fantastic.
It was a bit of a rage game, but I loved it anyway. The level layout was such that if you fell, you would often fall onto a cog and be saved part of the journey back, and being able to jump outside of cogs felt amazing, especially after pulling off some epic leaps.
The one (tiny) problem I had was that if you pressed the reset button, it took your focus, and then if you pressed space to jump it would reset you again. This was easily fixed by clicking on the screen, but it broke up the game a little.
One of my favorites this jam.
Brilliant! I want this game on my phone. This is the perfect one-hand tap game that would make my train rides much more fun. Great job!
This is a lot of fun and quite polished. I lost track of my attempts to complete the course.
Very fun and challenging concept! I did have moments that when jumping from a gear, I instantly get back on the gear, but nothing game breaking.