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CEL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #222 | 3.057 | 3.222 |
Concept (gameplay) | #246 | 2.741 | 2.889 |
Overall | #288 | 2.776 | 2.926 |
Adheres to jam theme | #338 | 2.530 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice, I liked zipping around at super fast speeds... slowing down/stopping was harder than I expected so I zipped along the ground super fast also :D
Thanks. Yes this game needs a lot of optimization :D
The controls are a bit confusing. Up to go down ^^
I think it's modeled after 3D games, but we are in 2D.
i know :D My original thought was making this exact game in 3D but i was going solo on this and didnt even have the full day to code because im a dad to a one year old :D I used to play Flightsimulators where pulling back on the stick would mean going up. That is why i implemented this kind of control.
Nice Work! I wish the turning speed was stronger than this.
Thank you! The fine tuning of the controls needed too much time and i settled for this but yes the turning speed could be faster.