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Moody's Castle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #183 | 3.227 | 3.857 |
Overall | #297 | 2.709 | 3.238 |
Concept (gameplay) | #322 | 2.390 | 2.857 |
Adheres to jam theme | #340 | 2.510 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I liked the game. But ran into couple issues:
First one on screenshot. That place is too dark. But there nothing is there as I understood, so no problem.
Second one is shooting. I don't feel shooting. Sound of shoot is too low. It should be much louder.
Plus it would be nice if there was crosshair.
Overall it was pretty fun, good work and good luck in your projects!
That really impressive for a duo and 48h. Unfortunately, non-browser games, especially heavy ones, are not the best for a game jam because people will pass them!
Thank you! That's understandable. We appreciate the input.
Great game! You did all this on your own?
My Buddy and I completed this game. I handled all the technical design, while he took care of the level and helped with the design concept.