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The Wizards Ember's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #13 | 2.556 | 2.889 |
Art Style | #14 | 2.851 | 3.222 |
Overall | #14 | 2.457 | 2.778 |
Fits the Theme | #15 | 2.851 | 3.222 |
Gameplay | #16 | 1.868 | 2.111 |
Creativity | #18 | 2.162 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The games seems pretty cool. I would of liked to go into the buildings even if there wasn't much in there, just to explore. The teleporter gets really wonky when you step into it and try to go down since the trigger is right in front of where you get placed when you go down. I would try to make it so the player gets placed a little further out in that room so they don't accidentally trigger it or have set to a key bind for the the player to interact. The slimes were cool but slow. Also the beginning was a lot of information where you might be able to scatter it around the game.
The game seemed pretty cool, but I could'nt enter to the market, and I'm not sure if I kill the slime or if they just teleport them at their base position. However the graphics are very good, and the sound effects are welcom. Gg!
Thank you for the feedback! And yes the markets were not able to house our player character as we had to change it abruptly.