This is a little late, but I'd figured i'd show some of my progress and concept art before the end of this jam
Day 1:
Because I don't have much programming experience, I didn't want to stray too far from a traditional breakout game. I decided to reuse some rock and tree art from an old project as "bricks". I ended up liking how they looked, so I decided to go with a nature themed game!
I wanted to add some collectibles and enemies to make it a little less like breakout (while keeping breakout physics), and more like pinball ( having the focus be on interacting with the table). Breaking "bricks" would be more of a means to reach parts of the room and to collect items. I also liked the idea of requiring the player to actively use a "hardening" ability in order to break large objects and defeat enemies.
Testing the breakout physics!