I chose Ruby, Go, and Rust.
- Ruby because it has a nice syntax.
- Go because it is pretty similar to C, a language that I regularly use.
- Rust because it is very interesting to me, plus the same reason as Go.
All of these 3 games I’ll make (or less if I don’t have enough time) require a graphics library; normally I’d use Raylib, a very nice library that has bindings to all 3 programming languages I selected.
But are there any alternatives that aren’t in the “gray area” between frameworks and libraries? Or should I just make a text-based game?