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Larry The Ghost Destroyer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Execution | #48 | 2.300 | 2.300 |
Audiovisual Presentation | #53 | 2.000 | 2.000 |
Overall | #53 | 2.400 | 2.400 |
Creativity | #61 | 2.000 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good job on this entry! I like how the ghost and his attacks switch between matching looks, and the difficulty ramp up near the end makes it pretty challenging. Maybe the boss could have more attack patterns to switch between when switching his looks, that would add a lot to the boss fight.
Overall nice work!
Ok, thanks for the feedback!
I really liked the different faces for the ghost! The background music/sound was a bit weird. I don't know if it was the way it is supposed to be. Different/additional attack patterns would be nice. All in all, a fun little game :)
The background music is playing correctly. Also, yeah, more attacks would have been nice, but i was afraid of overwhelming the player
This game could use some major juicing (screenshake, impact sounds, etc...)
I like how his facial expression and bullets change when he gets low on health.
The thing is: I agree, it should have more juice, but it does have impact sounds. Problem: I have no idea hw to implement screenshake in the engine i am using. Anyways, thanks for the feedback!
what engine do you use?
An upgraded version of scratch named turbowarp.
ohhhh. Well, if you're using turbowarp, that will be significantly more complicated...
Cool game!
Thank you!
Made me laugh when the ghost's face changed! Pretty simple gameplay - I think that it needs something else to shoot at... maybe the ghost needs to move or there be some additional phases, because at the moment you can just place the mouse in the middle of the ghost with your finger on the button, and then just avoid the attacks.
There are already 4 phases, but i agree that i needed to maybe add more stuff as the fight went on and the phases changed, as right now all the phases do is anounce that the fight is getting slightly more dificult and none of them have their own unique attacks. Also, yeah, the ghost face changing is a little cheesy. Anyways, thanks for the feedback!
Yeah as I said, I liked the changing faces! What I meant was that maybe each phase should alter the attack pattern or something, because at the moment its just the same thing but more projectiles (that look different). Was fun though!
Ok, i will take note of that for the future. Also, thank you for the feedback!