This game could use some major juicing (screenshake, impact sounds, etc...)
I like how his facial expression and bullets change when he gets low on health.
The thing is: I agree, it should have more juice, but it does have impact sounds. Problem: I have no idea hw to implement screenshake in the engine i am using. Anyways, thanks for the feedback!
what engine do you use?
An upgraded version of scratch named turbowarp.
ohhhh. Well, if you're using turbowarp, that will be significantly more complicated...