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A jam submission

Oxygen: Life Tech Goes DeadView game page

Precision Platformer with Harsh Time Limits
Submitted by shockspade — 10 hours, 35 minutes before the deadline
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Oxygen: Life Tech Goes Dead's itch.io page

Results

CriteriaRankScore*Raw Score
Execution#452.3333.500
Audiovisual Presentation#532.0003.000
Overall#621.6672.500
Creativity#651.8332.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit)

I liked the game up until the last level or two. The character control well and the mechanics of limited oxygen and refill orbs are neat, but what kills it for me are the jumps that require you to use the coyote time. For instance, the last jump and the jump before the last wall jumping section in the final level, where you have to use coyote time, makes the game feel unbearable or unfair. Just avoid these kinds of jumps and it's a great game.

Developer

Thanks! Yeah, I realized I shouldn't do that like the day after the jam. I appreciate the feedback

Submitted

A neat idea, but a little too tough for me.