Music was a great choice, multiple enemy behaviors add a lot of character to this one. Really good game.
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Lost's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #3 | 2.800 | 2.800 |
Theme relevance | #4 | 2.800 | 2.800 |
Creativity | #8 | 2.800 | 2.800 |
Atmosphere | #11 | 2.200 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I like the choice of music but it becomes almost frenetic when you manage to quickly go through the levels. It amused me anyway, even if I felt, in fact, more amusement than "liminal sensation", and unfortunately I think that the code has some problems because several times I found the red squares deciding to spawn in a wall, and therefore they did not move.
The limbo idea is pretty cute though!
I like the choice of music but it becomes almost frenetic when you manage to quickly go through the levels. It amused me anyway, even if I felt, in fact, more amusement than "liminal sensation", and unfortunately I think that the code has some problems because several times I found the red squares deciding to spawn in a wall, and therefore they did not move.
The limbo idea is pretty cute though!
It's hard to achieve atmosphere with simple graphics. It could have been improved by adding more sounds and effects. The music is nice but doesn't fit the theme of liminal spaces. It's more fun. The gameplay is already more interesting. There are technical flaws - the music restarts every time. I think everything matches the theme.
I can advise using more style, sounds and effects
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