Oh! I m sorry for this experience. I am working on a new build. I will get back to you once its ready.
Super Dam
Creator of
Recent community posts
new build alert:
Hi, all this is a link for a new build, with improved several features.
fixed issues in new build
- jittery camera
- unable to find Paul -> added world marker system
- improved dog character animations
- improved the NPC character animations
- added dialogues
- locked the area, where the story is not happening
How to start the story:
- In the farm where you start, there should be some animals inside the fenced area
- a cow would have a floating cloud over it
- basically that's the dialogues cloud
- and way to start the story
will be fixed in next build:
- buggy main menu
- loud music in main menu
- controls menu
Thanks Everyone!
Hi, thankyou so much for playing my game! This means a lot. Also wishing you alot of success in your career.
About the gameplay: I realized finding Paul can be bit tricky, thanks for mentioning it. So I have taken up on your feedback and created this new build, that has a World marker system. If you would like to play that version, I am sharing it here on the drive link.
Man.. it took me awhile to get the understanding how to work with controls. But once I did, I felt so amazing.
I found the controlling bit too hard, and because of the controlling I could not get to the part where Santa gets stuck in the chimneys! I was looking and clicking everywhere for it to happen.
Can you please take a look at mine?
It's a charming little game! Initially, I felt a bit frustrated, wondering if my gifts would ever land in the chimneys. However, I soon discovered the trick. The game cleverly helps by bouncing and centering the gravity around the chimneys, ensuring that the gifts fall right where they need to.
amazing!
Hi, I maybe able to help you. I am a Game dev myself but also a writer.
I love Tell Tale Games (Story rich) like Wolf Among Us, The Monkey Island.
Here's my published novel on wattpad https://www.wattpad.com/story/376082538-griflers-town-an-ode-to-heart-warming-pe...
I'm excited to launch the multiplayer mode of Casus Vita
This is my tribute to the game dev community that has taught me so much.
https://super-dam.itch.io/casus-vita-101
About the Game:
Casus Vita is a first-person maze-solving adventure, like Pac-Man in 3D with stunning graphics. Explore the maze, discover why you’re there, and avoid the 'Creep' in hard mode.
Features:
- 3 levels, SP, co-op & PvP modes
- Relaxing walking sim
- Ambient Music
Really amazing game. I hope you have continued to build it in 2024 and we can get to see more of it.
Kudos to you.
Just a small feedback:
Maybe if you could slower down the speed of the cutscenes in the starting. When you are introducing the game.
Let the players control the pace using buttons click.
thanks.