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Super Dam

48
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4
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10
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A member registered Aug 23, 2020 · View creator page →

Creator of

Recent community posts

Oh! I m sorry for this experience. I am working on a new build. I will get back to you once its ready.

got it, i will give it another try

can you please take a look at my game 

I love how simple this game is . You just drop the parcels at the game. I love it 

I liked your game, I loved how you have drawn everything by yourself. I was bit confused by the controls initially. I am not sure what converting to the dino thing does.

But I will give it an honest try again.

I apologize for the buggy experience you had with the game. I'm not entirely sure how the fog issue or the falling out of the map bug occurred.

However, I’ve created a new build that I’ve shared with Riuthamus, which addresses most of these bugs.

Thank you for taking the time to play it!

Thank you for taking the time to check out the game! I’ve just shared a new build where I’ve addressed most of the bugs.

Feel free to give it a try!

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new build alert:

Hi, all this is a link for a new build, with improved several features.

fixed issues in new build

  • jittery camera
  • unable to find Paul -> added world marker system
  • improved dog character animations
  • improved the NPC character animations
  • added dialogues
  • locked the area, where the story is not happening

How to start the story:

  • In the farm where you start, there should be some animals inside the fenced area
  • a cow would have a floating cloud over it
  • basically that's the dialogues cloud
  • and way to start the story

will be fixed in next build:

  • buggy main menu
  • loud music in main menu
  • controls menu

Thanks Everyone!

(1 edit)

Hi, thankyou so much for playing my game! This means a lot. Also wishing you alot of success in your career. 

About the gameplay: I realized finding Paul can be bit tricky, thanks for mentioning it. So I have taken up on your feedback and created this new build, that has a World marker system. If you would like to play that version, I am sharing it here on the drive link.

Its a fun game, I loved the visuals but somebody who chose to skip the text part, the game was confusing, as I couldnt understand what was the power ups and what was enemy.

but when I figured it was effecting the health , I started to avoid the shells

Isnt the game really heavy for a 2D game ?

Oh i realised, you two almost had the same idea about the game. But almost different level of gameplay. 

cool stuff both of you

Can you take a look at my game?

Hey.. can you please take a look at my game ?

Nice game. I would like to see more of this game. It felt like playing islets but in the waters.

do u mind, taking a look at my game ?

Amazing game, I was not expecting being slapped like that.. haha

Though the controls were bit hard, but I got the packages delivered.

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P.S. If anyone's keeping High scores, mine was 56

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Man.. it took me awhile to get the understanding how to work with controls. But once I did, I felt so amazing.

I found the controlling bit too hard, and because of the controlling I could not get to the part where Santa gets stuck in the chimneys! I was looking and clicking everywhere for it to happen.

Can you please take a look at mine?

Oh! This is a great game!

It felt like I'm playing bomberman. You brought so many memories back. I used to play bomberman as a child with my friends.

amazing stuff.

Thankyou so much! ❤️ All this means a lot, I am putting a better demo in couple of days, as I am not allowed to upload another build while the review period is going on. I will make sure to send you the link.

Hello! I WOULD LOVE TO HAVE ANY FEEDBACK ! THANKS

O wow! you have also created a maze based game, I loved it. Very Cool concept ! 

Thankyou!

I loved the over all gameplay and the cozy vibe it gives. its like  a dungeon crawler but with a cute gameplay.

i like how guys have mixed elements of various games!

I loved your game's graphics, but i was lost trying to find, where shall I go . Maybe some marker etc would be helpful

haha

 It's a charming little game! Initially, I felt a bit frustrated, wondering if my gifts would ever land in the chimneys. However, I soon discovered the trick. The game cleverly helps by bouncing and centering the gravity around the chimneys, ensuring that the gifts fall right where they need to.

amazing!

it can be fun game, needs more work

Nice mechanics and navigation system !

I loved, the overall concept of delivery and jumping through. I was not expecting this could be how the theme could be used. But it was refreshing to see such a gameplay

Wow, this is really a detailed document, I am half way through 

haha.. I liked this . Its innovative concept of hand drawn 

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haha.. let me know what else are there

your game, looks amazing.

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kinda rooting for this game! i am huge fan of such kind of games, where they are simplistic, no unnecessary points or villains. one can complete them at there own time. 

Feel free to DM me with any relevant discord link 

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Hi, I maybe able to help you. I am a Game dev myself but also a writer. 

I love Tell Tale Games (Story rich) like Wolf Among Us, The Monkey Island.

Here's my published novel on wattpad https://www.wattpad.com/story/376082538-griflers-town-an-ode-to-heart-warming-pe...


I'm excited to launch the multiplayer mode of Casus Vita

This is my tribute to the game dev community that has taught me so much.

https://super-dam.itch.io/casus-vita-101

About the Game:

Casus Vita is a first-person maze-solving adventure, like Pac-Man in 3D with stunning graphics. Explore the maze, discover why you’re there, and avoid the 'Creep' in hard mode.

Features:

  • 3 levels, SP, co-op & PvP modes
  • Relaxing walking sim
  • Ambient Music

Really amazing game. I hope you have continued to build it in 2024 and we can get to see more of it. 

Kudos to you.

Just a small feedback:
Maybe if you could slower down the speed of the cutscenes in the starting. When you are introducing the game. 
Let the players control the pace using buttons click.

thanks.