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ESCAPE THE INFINITE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Liminality / (Weird/dream)core-ness | #42 | 2.460 | 2.750 |
Intent | #42 | 2.012 | 2.250 |
Audio | #46 | 1.565 | 1.750 |
Implementation | #46 | 1.565 | 1.750 |
Visuals | #48 | 1.789 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very nice! I like the minimalist approach on this one - I actually got jumpscared pretty well too!
I'm glad to hear that (:
Do you think you might make a full release of this game down the line? I’d love to play it if you do!
If you have a moment, I’d love to hear your thoughts on mine too! No worries if you’re busy, just thought I’d ask. Thanks!
I planed to make a full game with multiple Levels, Entity’s and more. I will definitely take a look on your game but I’m currently not at home (next week I can play it). One more problem is that I have a MacBook so I can’t play windows games.
I’m really excited to see the full game! Giving you a follow right now so I can see updates :)
My game is packaged for Windows only right now, but I might be able to make an experimental MacOS build and upload that. If I can get it to work I’ll have it up online today!
Perfect! In hope that you can get a MacOS version to run I will follow too so I can play it when I’m back home
Just a quick update - I’m still configuring the Mac I’m working with to compile the project, so I’ll likely have a MacOS version up tomorrow!
Nice! Thanks for making a version for MacOS
Not a problem! It’s being packaged on an old Mac so I’ll have to call it experimental and you may run into some bugs. I’m hoping not, but it’ll be hard for me to verify on the device I have access to unfortunately
Good morning! I have bad news - unfortunately, I’m going to need to refactor two of my code plugins to work with MacOS.
I wasn’t aware that some of the functions I used relating to level streaming were Windows stable but unimplemented for Mac. I’m looking into it, but I doubt I’ll be able to make the changes within the next couple weeks at least.
It’s a pretty major rework of the biggest core mechanic :(
Take your time. Thanks for putting in a all the effort to get it done
cool game