Hello,
I found some problems in your game:
- The inventory is really small in fullscreen
- The inventory only switches between crafting and building after I reopen it
Thats all, looks great your game!
I have a screen shot of the profiler here (the first 3/4 frames are when I play with the minimized window and than comes the fullscreen):
I'am working an my Macbook (M1 Air) so I can only show this little window from Stats. It shows some really high values. Even when I minimize
the window. So my PC is burning inside but its smooth when I playing my game on a little window.
Hello,
I need help with Unity's HDRP Render Pipe line. I want to make my next game with HDRP and it works perfectly fine in the minimized window. But the moment I make it fullscreen, it lags and has only 16 fps. I already tried some settings like the Render scale or the screen resolution. Nothing helps me. I only found one more guy on Unity Discussion with the same problem. He upgraded to Unity 6. I did that too and still have this stupid problem. My scene is empty, it has only a basic character controller.
Can someone help me pls? ):
You probably read the title. I'am asking because I would like to upload my game on Friday evening and if I don't oversleep I would like to add some things to my game after I submitted it ( it would be still in the development time of curse). Only asking because I don't want to risk submitting the game on Saturday morning, because I don't know if I'll be able to get up at that time. (:
An error message appears as soon as I enter the second room after the camera drive. But what I could see up to that point looked good!
The error message:
RuntimeError: call_indirect to a null table entry (evaluating 'dynCall_iiii(index,a1,a2,a3)')
<?>.wasm-function[52669]@[wasm code]
<?>.wasm-function[20708]@[wasm code]
<?>.wasm-function[8662]@[wasm code]
<?>.wasm-function[33968]@[wasm code]
invoke_iiii@https://html-classic.itch.zone/html/11132928/PuzzleGame/Build/PuzzleGame.framewo...
<?>.wasm-function[1610]@[wasm code]
<?>.wasm-function[17658]@[wasm code]
<?>.wasm-function[765]@[wasm code]
<?>.wasm-function[38681]@[wasm code]
<?>.wasm-function[17349]@[wasm code]
<?>.wasm-function[2786]@[wasm code]
<?>.wasm-function[1125]@[wasm code]
<?>.wasm-function[18224]@[wasm code]
<?>.wasm-function[41129]@[wasm code]
<?>.wasm-function[16859]@[wasm code]
<?>.wasm-function[16859]@[wasm code]
<?>.wasm-function[16333]@[wasm code]
<?>.wasm-function[33963]@[wasm code]
browserIterationFunc@https://html-classic.itch.zone/html/11132928/PuzzleGame/Build/PuzzleGame.framewo...
callUserCallback@https://html-classic.itch.zone/html/11132928/PuzzleGame/Build/PuzzleGame.framewo...
runIter@https://html-classic.itch.zone/html/11132928/PuzzleGame/Build/PuzzleGame.framewo...
Browser_mainLoop_runner@https://html-classic.itch.zone/html/11132928/PuzzleGame/Build/PuzzleGame.framewo...