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Criteria | Rank | Score* | Raw Score |
Core design | #11 | 3.400 | 3.400 |
Commentary | #13 | 2.500 | 2.500 |
Overall | #16 | 2.767 | 2.767 |
Disrespect | #18 | 2.400 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I also Included it in an article of my favorites :) http://fireside.gamejolt.com/post/jam-favorites-loading-screen-jam-wvgxugsa
Really challenging, but so much fun. I included it in my Loading Screen Jam compilation video series, if you'd like to take a look :)
Haha, I love how the game over is essentially the game corrupting itself. Brilliant effect!
@Arowx "... to drag the damage along at the same speed it moves."
Yeah, I think it would have been better ( & fairer).
Great work. I would have preferred the loading bar to drag the damage along at the same speed it moves.
Great idea and awesome aesthetic! Winning and losing is pretty random but there was something kind of addicting about it.
Cool idea, I loved how the loading bar was part of the game.
Nice :D