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Protect the Elements's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #117 | 3.593 | 3.593 |
Innovation | #118 | 3.305 | 3.305 |
Overall | #151 | 3.264 | 3.264 |
Game Design | #154 | 3.203 | 3.203 |
Fun | #165 | 3.119 | 3.119 |
Art Direction | #230 | 3.102 | 3.102 |
Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Theme is great and having to manage which tower is active is kind of unique. Elements add a layer of complexity but feels really difficult to not take damage when you're caught by a new element without the right tower. Maybe something that says what's coming next or a tooltip when hovering enemies that tells you what its weak against! Great job team!
Ah I really wanted to do something like that, you're right it does catch you by surprise sometimes. Unfortunately I ran out of time and couldn't implement it but I can always update the game in the future.
Thanks for the feedback!
Really cool! I love the use of the theme here, and a really interesting take on a tower defense game. Nice submission! :)
Thank you so much!