Vertical flappy bird! It was just a bit hard as sometimes I got hit by a little bit of pipe when I was in the corner. Besides that, cool game!
7SevenStudios
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This is an example of a game with really simple controls and gameplay, but executed just perfectly. The movement felt fluent and responsive, the animations and art felt just right. The simple controls and concept of jumping on bubbles paired with the chaos of all the obstacles everywhere was fun to master. Really nice work dude
Really nice prototype. I only have one suggestion: and that's to add some smoothing between diving/braking. Instantly snapping up and down when pressing W and S felt a little weird, especially for a character that's supposed to be floating. Excited to see where you take this game after the jam though, nice work!
Cool concept and a game I really enjoyed playing. I found the upgrade system to be fun and made me always risk staying deep for more upgrades. If you want to make this into a full game after, I'd suggest making the ocean bigger to have more room to explore, and to make some creatures actually follow and chase you rather than swimming back and forth. Had tons of fun tho!
Yo this is actually sick! I read in the description that the velocity lines were a bug but I actually liked them as an addition. For your first game jam this is really fun. My only issue is the explosion sound effect jumpscared me at first because it was so loud compared to everything else but besides that the game was chill. Cheers dude!
Gramps needs some help running his ice cream float shop! Help him make floats for a day (around 4 minutes) and submit your scores to the leaderboard! CraftyClawBoom and I made the game, and he's still number one on the leaderboard - LET'S TRY TO BEAT HIS RECORD!
Check out your scores on the leaderboard found on the main menu!
AND REPLY TO THIS POST WITH YOUR RECORD! Let's beat $532!
Solid game, played it on stream with ClawBoomGames. Although the level editor is cool, I feel like in a jam with such a short time span it shouldn't have been your main priority. Some of the mechanics were a little bit janky but besides that, you did make a NICE level editor. ESPECIALLY because you could share your levels. Good work!