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Five Bars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #30 | 3.760 | 3.760 |
Theme | #77 | 3.760 | 3.760 |
Overall | #92 | 3.456 | 3.456 |
Fun | #99 | 3.360 | 3.360 |
Game Design | #132 | 3.280 | 3.280 |
Art Direction | #226 | 3.120 | 3.120 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I know you were in the stream, but as for some notes: Add a mouse sensitivity slider (I was able to adjust for what I played), adjust the minigame to be slightly easier. the time to lose connection was to quick and needed adjusted. Very unforgiving aspect of the game. This honestly felt like an old school nintendo 64 fps which could result in fun little speed runs if the path/connection lost wasn't so unforgiving.
Yeah thanks for playing it on stream it was cool to see! Lots of plans for the next version, so stay tuned for that :)
Fun game and an original idea. The feeling could however largely be improved, controls feel floaty and mouse sensitivity is way too high, I couldn't aim correctly ^^ It was fun anyway, well done!
Thanks! I'll be polishing and improving the controls next week in a patch since I didn't have time to get it perfect during the jam :)
The game was great! Really fun and interesting
I absolutely loved the sound effects!
Thanks for playing! Glad you enjoyed it :D
Hello hi! It was fun to maneuver the map following the signal strength, makes it pretty hard, IN A GOOD WAY, to focus on the signal while trying to watch out for enemies! It definitely creates a unique playstyle. Im bad so it took me a bit to beat it but I really enjoyed it! Sound effects are awesome :)
Thanks I'm glad the design of juggling signal strength and minigames while trying to stay alive worked out :) Glad to see you complete it!