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Deep Work from Time Limits

A topic by JojoGogo created Jun 19, 2022 Views: 57
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The jam really pushed me to implement some features that I never thought I could do before especially in such a short time! In less than a day I was able to make a scene transition node to automate well...scene transitions, with a loading screen in between scenes. Dialogic and Dialog Manager plugins for Godot were too confusing to handle for a first timer - the former had issues with scaling to fit any screen size and the latter gave me issues with initialization - so I went ahead and created my own dialog system using Godot's Regex node. I also learnt a better workflow for borderless tilesets in the Engine and how to balance foreground and background tiles with the 'tool' feature. Even did a sound system for switching music based on context!

Thanks to the moderators for this amazing stimulus!!


Check out Mountain Story: https://itch.io/jam/lost-relic-games-1/rate/1574970