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A jam submission

Bridge The VoidView game page

bring people together across a vast void
Submitted by actuallyalys <3 (@actuallyalys) — 50 minutes, 51 seconds before the deadline
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Bridge The Void's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#422.8553.083
Mood#432.7773.000
Graphics#572.3152.500
Overall#612.2572.438
Audio#711.0801.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Some performance problem in browser after resizing with F11 and restarting the game (without closing the window).

Developer(+1)

Hmm. It definitely slows down over time (I think because Cljlib's immutable tables add a lot of overhead when run in the browser), and this might be a symptom of that. Thanks for letting me know!

Submitted(+1)

Well done for your game. To improve it, it would be nice if the name of each character was displayed above them

Developer

That's a good idea. I had a more complicated way of showing the names in mind, but that would be relatively simple, so maybe I'll add that in the post-jam version instead.

Submitted(+1)

There is a beautiful simplicity in this game. All people want to do is connect and you are the one who sacrifices the time to do it. Nothing more, nothing less. What would put a cherry on top of this concept is little scrambled audio files of what is going on between the people you are connecting! 

For example, if you connect 2 people that just want to talk you get a scrambled signal of like "hey, man! It's been too long" and then it cuts out. If you plan to expand the concept, that's where I'd take it! The reward is hearing glimpses of happiness you bring to these individuals.

I like it!

Developer

Thank you for the kind words! 

That's a cute idea! I might do it as text on screen instead, although the idea of it being a snippet of a radio transmission or something is also pretty compelling.

Submitted

Radio snippets would make it far more satisfying I think. It brings across the emotion in the voices, making the impact more real.

If you ever want to pursue this game commercially, I have a few professional voice actors who would love to jump on board (for a small fee). I could do writing for free, if needed.

If not, try getting friends to voice it! Make it a fun group project that strengthens bonds, about a game that covers exactly that :D 

You can't go wrong, either way.

Submitted(+1)

Neat concept! It’s always great to see games made with Fennel :)

Developer

Thanks! (And thank you again for the template!) I have to reacquaint myself with Fennel to some extent after using Clojure in my dayjob, but it's quite a nice language paired with Löve.