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Hike's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #21 | 3.900 | 3.900 |
Authenticity (Use of resolution restriction) | #25 | 4.700 | 4.700 |
Overall | #30 | 3.900 | 3.900 |
Graphics | #34 | 4.000 | 4.000 |
Gameplay | #78 | 3.000 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Such an high ration of creepiness over resolution! :-D
By the way, there seems to be something broken with the alpha bits of the trees in the html5 version compared to the gif, it gives it a unique style though...
Liked this - very scary and some nice touches (when using the flashlight on certain things).
Scary! The sounds and the character you encounter make it a good unsettling ambient.
Nice game. As recommended played with headphones and the sound is very immersive. I found the game very nervy, which was excellent. The only thing I struggled with were the controls, specifically the direction control being too sensitive. I did get used to it eventually, though. Good job!
This does an excellent job of being unnerving to play. I found myself twitching at every even slight noise. The standing people -- are they people? are they cardboard cutouts of people? -- seem rather silently menacing. Great atmosphere, and good sound design. It's hard to tell quite what's going on, which is a function of the very low resolution, but that's what lowrezjam is all about, so that's OK. The controls are really too sensitive, though; I found it hard to control where I was going because a tiny move of the mouse would spin me halfway around the screen, and I'd lose track of where I was facing. This is more of a problem with a game where looking back means you die...
I decreased mouse speed 50%.
Great use of atmosphere, although I do feel that the 64x64 resolution was a hindrance to it - everything eerie seems to become less so when it looks so cute! It's beautifully made, as well. Would have liked a sensitivity control for the camera, it was very quick, and I was kind of confused overall - I made it to the locked gate twice and was sent back to the start, and on the third attempt, I took a different route and ended up running into a minor jump-scare.
I imagine with a resolution bump and some general fleshing out, this would have a ton of potential for fans of horror games. Commendable entry!
Thank, I fixed sensitive mouse control.
I'm not really into genre, have got to the locked door - is that the end? Devlog mentions a third zone, so perhaps I'm missing some secret here.
Graphics isn't ideal, polygon that appears and disappears looks like a bug, but the game in general is very atmospheric.
Entrance for 3rd area can be found before reach the door.
:)