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LowRezRace's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #94 | 2.772 | 3.143 |
Graphics | #98 | 2.898 | 3.286 |
Overall | #129 | 2.457 | 2.786 |
Authenticity (Use of resolution restriction) | #134 | 3.150 | 3.571 |
Audio | #158 | 1.008 | 1.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good job there! Has a really nice modern-retro vibe! :P Some polish on controls, model animation and AI would make it really nice and, together with sound, would add some nice depth there! :D
Great job there! ;)
Nice little game, I only have one suggestion that is to make the A.I harder. Well Done!
PS: If you have the time, please try out my entry https://itch.io/jam/lowrezjam-2018/rate/293637 (don't forget to rate it : ) )
Cheers
Oh yes, you are so right. I was not sure if it was too easy to beat of if I just found the perfect line to drive by trying it about 1.000.000 times while development. ^^
Thank you for your feedback!
Well, in my experience, it's always better to have someone else playing it, they have another perspective. We developers, sometimes play the game so many times, that we end up not knowing what's correct.
I like it.
Thank you!
Nice little game, needs more content.
Definitly, thanks for your feedback. I wish I had more time for those small projects to finish.
Hey! Is there a Linux version? It looks like you built this with Unity.
Just added one. Have fun.
Thanks :D
Just had time to try it, and got this:
ERROR: ld.so: object 'libgtk3-nocsd.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
Set current directory to /tmp
Found path: /tmp/LowRezRace.x86
Mono path[0] = '/tmp/LowRezRace_Data/Managed'
Mono config path = '/tmp/LowRezRace_Data/Mono/etc'
Unable to preload the following plugins:
ScreenSelector.so
Logging to /home/sbrl/.config/unity3d/DefaultCompany/LowRace/Player.log
I am sorry, I don't have an active linux installation to debug the build - it was just a shot into the blue with the unity-build function.
Ah. I think I have a suspicion as to what's wrong - I think I might be missing a package. I'll investigate - pretty sure it's on my end.
Fixed that first error, but can't seem to shake that last "Unable to preload the following plugins: ScreenSelector.so" error - hrm.