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AtDisTracted's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #107 | 2.427 | 3.600 |
Authenticity (Use of resolution restriction) | #112 | 3.371 | 5.000 |
Overall | #137 | 2.292 | 3.400 |
Graphics | #141 | 2.157 | 3.200 |
Audio | #163 | 1.214 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I don't think I really understand the puzzles, but I like the movement mechanic. I included it in my LOWREZJAM compilation video series, if you’d like to take a look. :)
got stuck in a level where the blue spot has to navigate a maze, the yellow one has like a one way trap door that it gets stuck inside of and i couldn't get the blue to navigate without trapping the yellow
your controlls mentioned "s" to mute sounds but i didn't hear any sound or music anyway? unless i was missing something interesting concept overall
I assisted on a game for this jam. would love to hear your ideas on our game :)
WaterRush
Ah yeah, the sounds are really really quiet. Should have increased the volume on them prior to release, but never actually did that. I'll check your game out tomorrow 👍
I agree that there should be something in the game to state the objective. I messed around in the first level for a while before reading to find out about the green pixel thing. Was fun beside that. :D
That is an area where I often have problems: explaining just what in the world it is that I've made. But great to hear you liked it!
I love this game i don't know why but i love it. Make a better game desciption because it's difficult to know the game objective when you start the game. But very cool work very nice puzzle game.
Yeah, I forgot to do that. I've added a short description now, to make it easier to understand.