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Corner Enchanting Store's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (Use of resolution restriction) | #209 | 4.005 | 4.200 |
Graphics | #211 | 3.051 | 3.200 |
Gameplay | #234 | 2.670 | 2.800 |
Overall | #235 | 3.003 | 3.150 |
Audio | #270 | 2.288 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
This has been a very fun experience. The game was created by one person (coding and background sprites) with the use of public assets (character sprites and music).
Was the resolution a challenge?
The biggest challenge created by the resolution limitation was making the game easy to understand and navigate.
What did you learn?
This has been the first game I have ever made using Godot Engine!
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Comments
I like that mechanic, but maybe it's need something like portraits with short dialogue after fail/successful. Geat thing anyway!
I feel like it needs some obstacles in it, but I really like the graphics.
This was a fun take on a memory game! Well done!
Thank you!
This is a fun idea, it feels like the runes hinge off a hidden dice mechanism which gives it an element of luck and surprise, the artwork is very nice. Good entry!
Thank you very much!
This is pretty good, but alittle feedback on a success or fail would have gone a long way
Thank you very much! I appreciate the feedback.