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A jam submission

Tactics Of Rewy (#LowRezJam 2020) [Alpha]View game page

I cobbled this together in a week, but only had 3-7 hours to do the coding. ;-;
Submitted by supersysscvi (@supersysscvi) — 1 day, 14 hours before the deadline
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Tactics Of Rewy (#LowRezJam 2020) [Alpha]'s itch.io page

Results

CriteriaRankScore*Raw Score
Authenticity (Use of resolution restriction)#2603.5184.125
Audio#3121.8122.125
Overall#3222.1592.531
Gameplay#3441.5991.875
Graphics#3451.7062.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
Helping someone else with audio, though. Kinda fun watching their progress.

Was the resolution a challenge?
Scrolling. Took a while, but I figured it out.

What did you learn?
Tactics games are hard and take a lot of time to code.

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Comments

Submitted (1 edit) (+1)

Good lord, the character's move speed is SLOW! I didn't get very far.

Developer

Doesn't help there's a bug I don't know how to fix where the game just crashes, even though it shouldn't be finding that object ever.
But thanks for playing. :)

Submitted(+1)

a bit tricky to play, but well done

Submitted(+1)

I didn't quite understand where I was supposed to go or what I was supposed to do: I couldnt quite tell if the things on the screen are items or enemies or how to interact with them

Developer

Yep. I had no time to code any instructions, and thought wandering was a better concept than explaining with a description. ^^; So apologies for making it so confusing.