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A jam submission

Sokoban's CreedView game page

An open-world block-pushing game.
Submitted by Fachewachewa (@Fachewa) — 43 minutes, 1 second before the deadline
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Sokoban's Creed's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#2482.5623.800
Authenticity (Use of resolution restriction)#2883.2364.800
Overall#3082.3263.450
Audio#3191.6182.400
Graphics#3261.8882.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
Just me, and a friend who wrote a few dialog.

Was the resolution a challenge?
The resolution was definitely a big challenge. Since exploration was a big part of it, landmarks needed to fit while also leaving enough space for the puzzles. And some multiple screen puzzles needed a lot of reworks to connect in the right place while still being in a space you could understand. It's still far from perfect, but that was a fun challenge.

Also the game is kinda menus and text heavy, at least for me, and fitting text in such a small screen while still having usable UI was really hard.

What did you learn?
That's the first time I made a non linear puzzle game, so I learned a lot! Especially with checkpoints, finding and creating good spots for those was definitely one of the hardest part.
The open-ended approach also meant I had to do a lot of playtesting to see if there was alternative solutions, and sometimes, looking at a puzzle from another angle led me to discover new puzzles that fitted perfectly in that small space. I don't know if this is luck or if that's bound to happen from time to time, but this was a really interesting approach to designing puzzles!

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Comments

(+1)

THIS IS SO GOOD

Got 3/4 corners done, still stuck on south-west, but I am intent on finishing this and finding all secrets 😈

Submitted(+1)

I'm bad at puzzle games, so i didn't go too far (i stoped just after moving the first "4" block). However i admire the work you put in the design of the world. it's huge for a 2 weeks game!

Submitted

Excellent idea and good execution! Good puzzles. I like the skill tree, too!