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Monsi's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (use of resolution restriction) | #33 | 4.743 | 5.000 |
Gameplay | #153 | 3.057 | 3.222 |
Overall | #171 | 3.294 | 3.472 |
Audio | #214 | 2.530 | 2.667 |
Visuals | #217 | 2.846 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Nope, just me!
Was the resolution a challenge?
Occasionally, especially with dialogue, very much so. However it's also a good motivator to force you to be concise and focus on what matters
What did you learn?
I learned a ton! The jam was pretty much my first time working with this set of tools, and there were lots of interesting bugs and things to fix along the way!
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Comments
Nice game! I included it in my LowRezJam compilation video series, if you’d like to take a look. :)
Nice entry, kind of a relaxed experience… The quest keeps you engaged. Collision handling bugged me a bit during the gameplay… several rooms don’t seem to handle limits that well (you can go off-screen and move through there when there is no other room in that direction, like just above the parking lot if you go right or lower screen of the beach going down). Also moving in from a room to another in a “blocked” space disregards collision limitations (f.e. bottom of the parking lot, move left a couple of screens, you end up on top of trees). Collision fails also on screen transitions (f.e. enter walking down to the room just above the parking lot and you end up with half of the character inside the building boundaries). I remember you commenting collision being handled on files or something alike in the Discord channel while developing, I guess that part needs some refinement. Good Job considering it was your first with GoLang right?
it was indeed (to both collision and golang :P)
Thanks for the feedback!
Had a lot of fun! Love the art style and simplicity, was running around not noticing the things I was finding were marked I thought everything was hidden hahaha good job!
thank you!
Was watching your progress in the jam discord and it turned out pretty sweet! I didn't find all the items but I dig the concept!
After watching you work with people and go through so much in the Jam's Discord, I really wanted to play it. xD
It reminds me of old NES exploration adventures games, especially the music (very nice btw!). Once you get going and figure out what you're looking for, it's pretty fun.
Though I was getting a little confused with the "required item" popup, thinking I already had the item, even though I didn't. And some of the collisions are a little janky (but I think you already knew that).
But overall very charming and cute, especially the elevator transition (really fun xD).
Great job!
thanks a ton!