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A jam submission

He Detec!View game page

Solve puzzles to sneak into crime scenes and find clues.
Submitted by Ata Deniz Oktay (@atadenizoktay), totanizmas (@profhalfminded), Kerem Madran, Perdu — 45 seconds before the deadline
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He Detec!'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#343.9643.964
Gameplay#493.8573.857
Overall#793.8753.875
Visuals#1493.5003.500
Authenticity (use of resolution restriction)#1604.1794.179

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
Yes, we worked in a team of 4 people which consists of a designer, a programmer, a musician, and an artist. It was fun!

Was the resolution a challenge?
Yes, it was! Keeping up with various constraints regarding resolution was challenging. The hardest part was creating sensible art.

What did you learn?
Trying certain game mechanics, design principles, a different art style, and a specific music style was very challenging, and rewarding at the same time!

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Comments

Viewing comments 1 to 1 of 21 · Previous page · First page
Submitted(+2)

Neat little sokoban type game with a murder to solve. It did take me while to realize that I needed to pay attention to the text with clues. Also the main character was hard to differentiate from the enemies especially when you start. In the first level you are boxed in with only one opening to the right. Only after pressing the right arrow key did I realize which was the player. Almost gave up because I thought the movement was broken.

Developer (1 edit) (+2)

Thanks for playing the game!

We finished more than 90% of the game during the last two days of the jam so there is still room to polish. We definitely will work on art and new levels for a better experience; thanks for the feedback!

Viewing comments 1 to 1 of 21 · Previous page · First page