Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Y-DragonView game page

One Button Burner
Submitted by Level Two Beards (@lvl2beards) — 2 minutes, 19 seconds before the deadline
Add to collection

Play game

Y-Dragon's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#2013.1433.143
Overall#2732.6792.679
Authenticity (use of resolution)#2733.5003.500
Audio#2862.0712.071
Gameplay#3052.0002.000

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Some resolution issues, but the dragon is very charmingly animated and honestly I love the idea of the game. You don't get to burninate the countryside often enough in games, y'know?

Developer

Thanks for the kind comments, we hope to update the game soon with lots more things to burn!! (and probably increase the res)

Submitted(+1)

the death sound looping was a bit too much, and the contrast between the particle effects movement and games choppiness makes it a weird experience. when will the dragon breath fire? it depends on your altitude?

Developer

Fixed those bugs!

 We ran out of time to make the particle match the choppiness, but we will update the game to be smooth. 

Yeah, there's a "burn line" though with the terrain bumpiness the Dragon tends to flap to avoid the floor more than anything.

Submitted(+1)

It took me a moment to find the rest of the menu by going down ^^

My best says 151 but when I play the bombs break :( like I get bombs without parachutes and parachutes without bombs, and I can't be hit by anything so I loop forever. I get dozens of seeds and burn everything but I have to restart and no more levels unlock :(

Developer(+1)

Thanks for the feedback, sorry about the bug! Will post when that's fixed.

Submitted(+1)

Nice game concept. The game gets very hard for me fast, I couldn't find a reliable way to dodge those parachute things. Even though, I had fun for the amount of the level I could beat.

Personally I feel like smooth gameplay would work better. The skipping movement at first I thought was a glitch, but the particles are smooth resulting in a strange contrast. Also, the death sound can sometimes loop forever until the level is restarted.

Developer

Thanks for the feedback! I totally agree.