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A friendly place's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #218 | 2.780 | 3.714 |
Overall | #268 | 2.699 | 3.607 |
Audio | #281 | 2.138 | 2.857 |
Graphics | #283 | 2.566 | 3.429 |
Authenticity (use of resolution) | #288 | 3.314 | 4.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
only me
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Comments
Loved the crazy palette on this you somehow made it work. And the UI was really well done.
Gameplay did feel a bit slow - there's like 5 or 6 seconds of just waiting around between each action.
Plus there was no real substance or variety to it - just wait and press the button at the right time and repeat.
It also took me a while to realise the white rings next to the attacks were actually the direction you needed to press.
Cuute! ^^ 5/5 mechanics so unique and intuitive! I got to the end but there were still doors to unlock? did I miss some keys?
Definitely needs some bgm for the fights at least, but apart from that its a very good game and I enjoyed playing :)
Thanks for playing!
There was supposed to be a secret area but I didn’t have time to implement it in the end. I thought I removed the entrance, but I must have mess something up with a git revert, oops :D
Interesting combat mechanics, reminded me a bit the “Tales” saga where you assing techniques/abilitites to directional buttons for combat. Overall the game is ok, but combat feels a bit slow and gfx wise that palette is not so good for long play sessions.
Pretty cool battle system. It did get a little easier tho once I started spamming speed/buffs/attacks. As soon as it got fast enough, I ended up quick-tapping arrow keys at random which would almost guarantee a win. Very enjoyable game overall