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Lil' Red Invaders's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #19 | 4.438 | 4.438 |
Audio | #25 | 3.938 | 3.938 |
Overall | #31 | 4.094 | 4.094 |
Authenticity (use of resolution) | #65 | 4.563 | 4.563 |
Gameplay | #78 | 3.438 | 3.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Not jumping on mushrooms but being the mushroom. Cool. And I liked the jump and shoot with the mouse although I normally use the keyboard. Well done.
Do you like to play and rate mine?
Cute game!
The gameplay was fun. The art is great. And the sound is awesome. This is an all around great game.
Quite fun to get the hang of, the screen transitions and spritework are fantastic!
Excellent game, I loved the mechanics and design.
Cute game :) excellent polish throughout. A little tweaking on the jump/controls might be in order, but other than that, great entry!
Thanks! Since multiple people brought up the jump now I'd better do a little adjusting
Cute art, interesting mechanics. Great job!
This is an adorable game but I cannnnnnNOT seem to hold together long enough to survive level 4! I'd attribute it to the controls being not as tight as I'd want (would probably feel better if the jump button made you jump with the same speed you fall down when releasing, and also hang in the air until you release the button) and enemy hitboxes being a little bit wonky (I can phase right through the flying enemies, they seem to only have mouth-hurtboxes right at their front)
Can confirm it's massively replayable and can confirm she's got a sizable dump truck
Thanks for the feedback! Your suggestions for the jump might make the game feel better. I could test them out. And concerning the hurtboxes, yeah the hurtbox is right on their mouth for both the flying and ground enemies. It felt more fair to me than other placements when playtesting. Another hurtbox I should probably fiddle with is the spike. Level 4 and beyond should be easier then.
This is very well made! It gets real difficult real quick. I struggled with the 4th level but I kept wanting to try once more. Visuals and audio are fantastic and 8+ levels is pretty sweet. Congrats on an awesome game!
Thanks! The 4th level is intended to be where the gloves come off but I may have ramped up difficulty too soon there. I'm happy to hear it's still replayable though. Sounds like I hit my biggest design goal!