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A jam submission

Square SlideView game page

A simple slide puzzle for the LOWREZ game jam
Submitted by isaackielofproject — 2 days, 1 hour before the deadline
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Square Slide's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1981.7091.889
Gameplay#2041.8092.000
Authenticity (or, Creativity in use of resolution)#2062.4122.667
Overall#2161.8842.083
Graphics#2251.6081.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Themes
I didn't really use an optional theme

Lessons
learned how raycast work which was super fun

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Comments

Submitted(+1)

This took me right back to when I was a kid hundreds of years ago. I’ve got a love/hate relationship with these things; I never seek them out, but I always get trapped in them for hours. Bloody well done on addicting me again!

Developer(+1)

thank you, thank you. totally agree get stuck on puzzle games every so often and glad I could actually make one

Submitted

Great job making the levels. Each one was fun and I made it pretty far!

Submitted

I had a lot of fun with the game, and there are plenty of levels to enjoy. I ended up stopping around level 26, but it was an enjoyable experience throughout. I hope the bugs are addressed after the jam, as I would definitely replay it. The game has a lot of potential!

Submitted

This is a fun little game.! The music is cute and the design is simple enough. I've always wanted to make a puzzle game with this jam, nice work!

Submitted

Good mechanics and graphics. There are also many levels. It's fun to play, and that's the most important thing!

Submitted(+1)

very glitchy physics, managed to cheese 20 levels back to back so yeah unfortunately not great

Developer

haha yeah its definitely a buggy mess but since ive never worked with raycasts or grid style movement i still found it to be a very good learning experience. glad you got to break the game and cheese it out ;)

Submitted

Wow, so many levels. Simple and enjoyable puzzle mechanics, in some OCD way. The difficulty curve is all over the place, but I understand it is hard to design so many levels for a jam game. I had to give up at around level 30 as I wasn't sure what is going on and how to progress (the blue square had duplicates, not sure if bug or feature).

Developer

definitely a bug, ive notcied sometimes around level 27 it starts to bug out but if you go back to the main menu and hit start again it should fix and it keeps your current level.

Developer

also only 35 levels you were so close, but yeah i didnt have time to put them in order unfortunately. i did plan to