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A jam submission

RAZE HELLView game page

Submitted by Dayglo
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RAZE HELL's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#693.3053.875
Audio#973.0913.625
Overall#1262.9853.500
Graphics#1732.5583.000
Authenticity (or, Creativity in use of resolution)#1732.9853.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Themes
The entire concept for the game came all at once in a fever dream of a discord call, where I spitballed nonsense about each theme and realized that I could find a method in my madness.

The most prominent themes are:
They Are 4096,
You Are The Environment,
Self-Destruction For Gain, and
Frick Around And Find Out

Tools
Unity, Aseprite, EZGif.com

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Comments

Submitted

Good game!

Submitted

Good game. One thing that in my opinion could solve difficulty problem (game is pretty easy) to add a "preparing" option/function where you choose which units you would like to use on this exact level, and units should be different cost each. It would give players a possibility to experiment and retry levels if they fail.

Submitted

piss

Submitted(+1)

I am honestly in shock of how good this was. I certainly did not expect the game to go in that direction when I first launched it. I really like how it turned into a think-on-your-toes strategy, thought I wish the game was a tidbit more difficult

Developer

Thank you so much! I'm glad you enjoyed it.

I think the level of difficulty suffered because I ran out of time. If I started sooner, or set aside some more time to testing the difficulty, I could've tuned it better. Thank you for the comment :)