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A jam submission

Face-OffView game page

A puzzle game set in a roguelike dungeon
Submitted by paracatgames (@paracatgames) — 19 minutes, 5 seconds before the deadline
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Face-Off's itch.io page

Results

CriteriaRankScore*Raw Score
64x64 Authenticity (was it truly lowrez?)#15.0005.000
Game Feel (playability and control)#293.8753.875
Overall Enjoyment#643.5003.500
Overall#643.8753.875
Aesthetic (sound and visual)#1833.1253.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Developer

Thanks for putting us in the video, Jupiter! I doubt you'll see this because I can't seem to tag you or reply to your comment, but the description explains the movement (see below). You can only turn or walk forward on one turn--you can't do both at once like in other games!

  • Directions are in world-space, like the compass rose. You can only walk a tile in the direction you are facing. If you press a different direction, you will use that turn to rotate and face that new direction. Moving or Turning each take up a single round of gameplay.

Interesting game, though I dont think I understood movements. I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)

Submitted

That was a neat idea, good job!

I think you need a few in-between animations to sell the movement, and perhaps some kind of round indicator so that it's more obvious when you're waiting for the enemy turns?

I agree with everyone else that it feels a little slow once you understand what's going on and just want to try your solution!

Submitted

Great, simple puzzle design. A fantastic example of extrapolating a satisfying game experience from a simple concept.

I agree that the music grates after a while. Another, minor gripe is that the game sometimes felt too slow. The forced wait between player actions could maybe be skipped in later versions? Especially when retrying a level, I found the speed a little frustrating.

Submitted

Pretty cool though just couldn't beat level 14 (or was is i 15?).

Sound effects are ok but for puzzle games like this, I highly recommend allowing to disable music as it gets repetitive very fast and annoying in the long run.

Otherwise, kudos :)

Nice and original puzzle game :). I like it.

In my opinion, the aesthetic needs more work. For example, you can change the map every X levels, for the feeling of progression. And i find the music... weird ?

Really fun! It's challenging but original and fun. The characters are really cool!