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Mogee's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
64x64 Authenticity (was it truly lowrez?) | #110 | 4.556 | 4.556 |
Overall | #200 | 3.083 | 3.083 |
Game Feel (playability and control) | #204 | 2.667 | 2.667 |
Overall Enjoyment | #207 | 2.556 | 2.556 |
Aesthetic (sound and visual) | #243 | 2.556 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
@Jupiter_Hadley thanks!
Nice little game! I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)
@Odd_Mutant thanks for the positive comment, it makes me want to continue working on the game and improve it further!
Pretty darn nice! I always got a thrill from the "chase" levels in platformers. Love the colors used and the weird little alien baby is memorable for only being made with a dozen or so pixels.
@puligames thanks!
Pretty neat, and totally enough for first project.
@kakus, thanks! It was a challenge to properly scale the pixels in the shaders code, and took quite a lot of time.
Although the game may not be perfect, I appreciate that you did this in webgl :). I need to upgrade my engine to webgl, for now i'm stuck with canvas renderer :P.
@stuartlangridge thanks for at least trying it! I know its really far from being perfect, I didn't have enough time to participate in the jam and focused more on building the engine from scratch. I have a lot of ideas on how to improve it and sound is definitely one of them.
I really wonder how could you get trapped in the corner, this never happened to me. Have you got a screenshot by any chance?
I think I got trapped in a corner and couldn't get out, even after I died and the game restarted. Simple mechanic, and it'd benefit from some sound, but playable!