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Odd_Mutant

62
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15
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A member registered Apr 03, 2016 · View creator page →

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A charming, bratty game that has more going on than I thought coming into it. Reminds me of the Newgrounds games of yore. 

Wow! This is a great submission. Very well done art and music that brings out a cute yet mysterious atmosphere to the game, and the gameplay feels deeper than the average jam submission.  Also, the puzzle mechanics seem very original and yet "doh, why didn't I think of that before?"

Wow! This is a great submission. Very well done art and music that brings out a cute yet mysterious atmosphere to the game, and the gameplay feels deeper than the average jam submission.  Also, the puzzle mechanics seem very original and yet "doh, why didn't I think of that before?"

This game boasts a colorful, loungey aesthetic that reminds me of the Game Boy Advance game Wario Ware: Mega Microgames. The game’s mechanics seem very original, like a cross between The Lost Vikings and a RTS. The music selection is also pretty damn choice. It was pretty chill to just walk around in the game and bop things around with the arrow, until I accidentally startled the monster!

All in all a really neat game for this game jam.

This game boasts a colorful, loungey aesthetic that reminds me of the Game Boy Advance game Wario Ware: Mega Microgames. The game’s mechanics seem very original, like a cross between The Lost Vikings and a RTS. The music selection is also pretty damn choice. It was pretty chill to just walk around in the game and bop things around with the arrow, until I accidentally startled the monster!

All in all a really neat game for this game jam.

This was a really short (about 5 minutes) but charming visual novel. I assume time was of the essence but this was still a nice little, fun time.

A lot is going on in this game, and that’s impressive. If you could tweak the enemies so they aren’t damage-sponges and increase the range of the melee weapon you could go far with this formula. Love the music. 

OH MY GOD! I can't believe I ranked this high. Thank you all so much for your kind words and reviews. For the few of you that would like to play it again: I'll have version 0.2 ready sometime this week, and details about the update are on the game page. Once again thanks, this is is just... wow.

Ridiculous fun!

Really fun, good stuff!

I love the creative battle system, and the world itself was weirdly engaging. I would love to see this fleshed out into a whole game.

Howe-
ver th-
-ere i-
-s som-
-ethi-
-ng th-
-at wa-
-s ann-
-oyin-
g. ;)

Nice transparency with the trees tho.

Great game! I love the art design for the enemies, very original. The ambient sound design was well suited. All around it has great style to it. Gameplay was fun for as simple as it was, like Dark Souls if it had to of been on the Game Boy.

Yay! We don't get much wireframe stuff these days.

Disclosure: I am a personal friend of this developer.

Great atmospheric game. It feels like a lot of attention was paid to in what's there - even though the human is barely more than ten pixels the way he moves is so fluid and he has little boots that light up. I like that in contrast to the horror there is this comedic feeling to how the robot operations, looking and acting like something from a b-grade sci-fi show in the 60s. It also says a lot about how the sound is used in this game when even though it's public domain it feels very much like this is the game it belongs to.

A tense and sometimes charming experience. I wish I was better at it though, I usually get whacked after three or so terminals and I really want to see what lies further in the game.

Awesome game! I was surprised at the amount of stuff that's in here.

Nice little game! I don't know how many people would want a sandwich made of pure lettuce. :V

Wow! Nice to run into a online game here. Game feels great, and I love what you did with the camera.

This is a really robust and full featured entry! Great art, great style, love the different throwbacks to each enemy. The numerous simultaneous control options is a brilliant idea, and the "tutorial" at the beginning was well done. A larger field of view would benefit the game, but as it is this is a really impressive submission!

I really like how the black static and music creates a very claustrophobic, disorienting feeling to the game. A very creative take on an endless runner. Also surprised to see a cut scene in the beginner, that's really cool!

The music was nice. And I like the color choice of the environment, it brought a very dreary tone to the game. I would like to see this fleshed out further into a Zelda-like.

A good arcade dual joystick shooter. Nice art, hilarious name.

A beautiful, relaxing experience. This was just the thing I wanted to play on an early Saturday.

This is a must see for this game jam. A wonderfully weird experience.

Congrats on your first finished game! :D It's a very cute little title that I'll drag a friend over to play with.

Pretty darn nice! I always got a thrill from the "chase" levels in platformers. Love the colors used and the weird little alien baby is memorable for only being made with a dozen or so pixels.

Not bad! A very pleasant platformer. Liked how the sky dimmed with each level passed.

The art and music is wonderful! And I do like the puzzles, although I wish the ninja was a bit slower.

Looks great, feels good to play, and I love how it sounds. Great use of lighting and how it plays into the game.

Also that Burglar AI is can be just an annoying pest. Still scored 30349. Pretty proud of that.

Love the "game feel", very visceral and satisfying. Also worth mentioning because it's been a problem in some FPSers this jam: Things are very clear in the distance in this game, and it's easy to know when your shots land. Great work, great stuff!

The presentation of this game is INCREDIBLE. The art, the UI, and the sound all come together and lets this game transcend the 64 x 64 limitation. And what an ending.

This is the most precious thing. Very cute and charming, and I love that you added a snapshot feature!

A very nice and competent puzzle game, surprised at the amount of puzzles to!

What a nice and intimate walking game. Everything - the sound, the art, the setting, all comes together to create this cozy and interesting experimence.

At first very bizarre and off putting, and I wanted to write it off as being obtuse. But once I began to understand the game mechanics and what it wanted out of me, it turned it to be a smart and original experience. Liked it quite a bit!

Cute graphics and music! I liked how the shotgun knocked you back, giving you an extra layer of movement. Also coolest looking text of the jam.

A clever take on Wario Ware with a great presentation. Great work! Loved it! :)

This is a pretty odd, somewhat ominous experience. The 1 tone soundtrack doesn't help ease that feeling either. Which might be the point. If it is, good job!

I read this as petting, not betting. LOL. Still contains adorable horses and a well done betting system!

Like bonus1up said. Got very hooked. A very delightful game!

The shooting feels nice, and the game has some neat stuff going for it. Selectable classes and upgrades? Heck yeah. But for a game that's challenging, I wish I didn't have to see the credits and go through the tutorial (even if I can skip it) every time I died.